Available for new projects

Apps & games, crafted for iOS & Android.

GuderTech is the independent studio of Mustafa Güder. Two years of study in Australia, then home to Adana to design, build and ship native iOS and Android apps and games. Our own, and yours.

  • Studied in Australia · 2 years
  • Studio in Adana, Türkiye

3 original apps
designed and built in-house

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Last login: today on ttys001

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Mustafa Güder

Mustafa Güder

Founder · iOS developer

Adana, Türkiye·--:--

Studied in Australia for 2 years

Email
Studied in Australia · 2 yearsSwiftSwiftUISpriteKitUnityStoreKit 2Game CenterSupabaseAISceviaPaw & HomeStreet LegendsApp Store launchTestFlight every weekFixed price
Showcase

No mock-ups. Every screen here comes from an app we designed and built ourselves. Tap one to take a closer look.

Applications

We build our own products first. It is how we learn what App Store review, analytics and real users ask of an app after launch.

App Store — GuderTech

Photo & Video

Scevia

AI photo & video studio

Languages
6
EN · TR · DE · RU · SV · HI
Video
15 s
from one photo
Built with
Swift
SwiftUI + AI
Scevia screenshot 1
Scevia screenshot 2
Scevia screenshot 3
Scevia screenshot 4

Scevia restores old photographs, turns a still into a short video and places people into new scenes. A complete generative-AI studio in one native app, with the backend and costs under control.

  • Memory Revive restores and colourises old photos
  • Photo to video: 5–15 s vertical clips from a single still
  • Scene templates, relighting and restyling
  • Six languages out of the box
Built withSwiftSwiftUIGenerative AIStoreKit 2Supabase
Studio

Educated for 2 years in Australia, building in Adana. No account managers and no hand-offs: you work directly with the people who design and write your app.

README.md — gudertech
1# GuderTech
2> Independent app & game studio · Adana, Türkiye
3
4GuderTech is the studio of **Mustafa Güder**. We design, build and
5ship native iOS apps and games: our own, and our clients’.
6
7## Background
8- **2 years of study in Australia.** An international
9 education, and a way of working that came home with it.
10- Back in Adana to found GuderTech and build for the App Store.
11
12## What we believe
13- **Native, not wrapped.** Swift and SwiftUI, built for 120 Hz.
14- **One team.** The people who design it are the people who ship it.
15- **Ship, then stay.** We live with our own apps after launch, too.
16
17## Shipped from this studio
18- `Scevia` · AI photo & video studio
19- `Paw & Home` · Cozy rescue puzzle
20- `Street Legends` · Arcade street football
21
22## Say hello
23info@gudertech.co
Services

One small team covers design, engineering, backend and launch, so nothing gets lost between people.

Core

Native iOS apps

Swift and SwiftUI built for 120 Hz. StoreKit, widgets, haptics and iCloud: the native details, done properly.

SwiftSwiftUIWidgetKitStoreKit 2

Product & interface design

Flows, systems and motion, prototyped in code so you judge them on a real phone.

3

apps built in-house

390

puzzle levels in Paw & Home

Game development

SpriteKit, SceneKit and Unity. Puzzle engines, physics and economies that earn one more round.

AI features

Image, video and language models inside products people use, with costs and privacy handled.

Backend & launch

Auth, payments, analytics, admin and App Store submission. We ship it, then we stay.

6

languages in Scevia

90

days of support, Studio plan

Pricing

Two standard engagements cover most first versions. Anything larger is quoted after a short call, always as a fixed price.

Launch

A focused native app that gets your idea into people’s hands.

from$999

  • Native iOS or Android app
  • Up to 5 screens
  • UI/UX design
  • Firebase backend
  • Push notifications
  • ~2 weeks delivery
  • 30 days support

Custom

Games, AI products and long-term partnerships, scoped for your product.

Let’s talk

  • Discovery call within 48 hours
  • Fixed-price proposal with timeline
  • Games, AI products and redesigns
  • Ongoing retainer available
Journal

What an iOS app really costs, how long it takes, and how to get through App Store review. Written by the people who build the apps.

FAQ

A focused first version usually takes 2–6 weeks, depending on scope. We agree the scope and timeline in writing before starting, and you get TestFlight builds every week.

Contact

A few lines are enough. We reply within one working day with questions, a first take on scope and a time for a call.

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